12/19/2023 0 Comments Rune 2 trailerThe further you explored, the harder it was to tell if something was just plain unfinished or completely broken. Higher tier items would inexplicably have the stats of level 1 gear. The objectives were mind-shatteringly tedious. ![]() ![]() ![]() I just had to see how it would keep fucking up. It’s the only game I’ve ever beaten out of spite. RUNE II was a baffling mess of truly legendary proportions. And yet RUNE II fell far, far below even the most hateful of critic’s expectations. Reviving the franchise would have been a guaranteed million-dollar Kickstarter campaign. I’ve even heard some gamers call it the “original Dark Souls” (along with Die by the Sword, which unfortunately was a bit too challenging for me at the tender age of 9). It was the perfect title for a much younger Ted taking his first peek into the world of “big boy” games. RUNE was a delightful mix of challenging combat and limb-hacking revelry. Released in the olden-days of 2000, the original RUNE was beloved by fans and scorned by critics. It was a long-awaited sequel to a much-beloved cult-classic created by the original developers. Released in late 2019 by Human Head Studios, RUNE 2 is the game that should have been a hit. These are lessons I learned the hard way.By the end of the article, this picture should make more sense Also, do not run under a falling tree after you’ve chopped it down. The world of Rune II is full of fully-destructible environments, so after killing a band of bandits there is the option to hack and slash their home base until it’s no more and chopping down trees is a good way to gather building resources, just make sure your companions are not under the falling tree. The battle controls were intuitive and switching between god given abilities and regular attacks was simple, as was dodging and blocking attacks though I didn’t get the parry timing down. This is a game that’s best played with friends and they do have a tethering system where companions can’t venture too terribly far from each other to keep some semblance of party unity. Rune II: Decapitation Edition plays similarly to how I remember the original Rune played. Once players choose a god they are bound to that choice, but they are able to freely re-spec their ability points to experiment with different character builds and skill sets. The game is naturally steeped in Norse mythology as the plot involves a war against Loki and players are given the opportunity to align with either Thor, Odin or Hel to unlock different god-given abilities, or choose to remain a disloyal heathen which has its own set of special skills. Combat is visceral and gory, and it’s not uncommon for limb amputations to occur with axes or hammers smashing people into a splattering puddle of goo. Weapons may be used in their intended melee way or thrown as projectiles. There are various weapons to be found such as spears, swords, axes and hammers. Rune II: Decapitation Edition is an open world action RPG where the player is free to build their viking in whatever way seems best fitting to their play style. There’s also some fast travel points but these are of a more limited scope than some other games. Previously it was a lengthy boat ride from place to place but Decapitation Edition has built on the open world philosophy of if you can see a location you can go to the location through whatever traversal means seem appropriate whether through ship, walking, climbing or swimming. There were also other quality of life gameplay changes that have been implemented in the reworking, with traveling to islands being among the more noteworthy. The reworking of this title includes a new main story, several additional characters and quests plus a new ending sequence. Rune II is universally regarded as a huge disappointment 19 years in the making, so this re-imagining of it is an ambitious venture. Studio 369 took over development duties and attempted to revive the game into something worthy of entrance to Valhalla, rebranding it Rune II: Decapitation Edition. This led to its own little set of disasters, as the released product was quickly abandoned and accused of being sabotaged by the original dev team. ![]() There was talk of a sequel since 2001, but no such sequel ever actually emerged until November of 2019 which was met with shall we say less-than-favorable reviews. Originally released in 2000, Rune was given generally favorable but not exceptional reviews on PC with the following PlayStation 2 port generally getting panned. Rune II is one of the more interesting tales regarding video game sequels.
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